"Vertexlitgeneric"
{
"$baseTexture" "models\weapons\v_models\kvolt\kvolt_a_d"
"$bumpmap" "models\weapons\v_models\kvolt\kvolt_a_n"
"$PhongExponentTexture" "models\weapons\v_models\kvolt\kvolt_a_s"
"$envmap"                        "env_cubemap"   
"$normalmapalphaenvmapmask" "1"   
"$envmapfresnel"			     "1"
"$envmapfresnelminmaxexp"	     "[10 40 .1]"       
"$envmaptint"                    "[.01 .01 .01]" 
"$phong"                         "1"                      
"$phongboost"                    "1"            
"$phongfresnelranges"            "[2 4 6]"              
"$phongtint"                  "[1 1.2 1.5]"
"$phongalbedotint"			"1"
"$phongalbedoboost"			"20"
"$rimlight" 	 "1"
"$rimlightboost"	".2"
"$rimlightexponent" 	"65"	
"$rimmask"  "1"   
"$nocull"       "1"

}